Use of material test scenes
The database contains embedded scene presets for material testing (Shaderball) with different sizes of the main object (20 cm, 40 cm and 80 cm).
Scenes and objects are of different sizes in order to test procedural materials (e.g. with procedural noise maps), or materials with SSS, transparency properties etc.
There is also a scene (40 cm object size) for testing “soft” materials, e.g. fabrics, leather etc.
The scene with the 20 cm main object also contains the geometry of the “bubbles inside”. It is useful for the test of transparent materials, e.g. glass, liquids etc. The material to be tested must then be assigned to the main object and to the “bubbles”.